Privacy Policy

Zoo Typhoon: Animal Park Sim · published by Sunryl
Last updated: 2 September 2026 · Effective: 2 September 2026

This policy explains what information the game collects, why, and what you can do about it. It applies to the Android and iOS versions of Zoo Typhoon: Animal Park Sim (the “game”), published by Sunryl (“we”, “us”).

The short version: the game has no accounts and asks for no personal details. Your park is saved on your own device. We receive anonymous usage and crash statistics, and — if and when advertising is switched on — our advertising partners receive the standard device advertising identifier so they can serve ads.

1. Information the game collects

WhatWhyWho receives it
Anonymous usage events — screens opened, buildings placed, level reached, session length To understand which parts of the game are used and where players get stuck Google Firebase Analytics
Crash and error reports, including the device model, OS version and app version To find and fix crashes Google Firebase
A randomly generated app instance identifier, and an approximate location (country or region) derived from your IP address To count players and separate one device’s statistics from another’s Google Firebase
Device advertising identifier (Android Advertising ID / iOS IDFA), IP address, and coarse device information — only while advertising is active in the game To serve and measure ads, and to limit how often the same ad is shown Google AdMob and/or Unity Ads
Your park snapshot — the park layout, its name, and the display name you choose — only if you tap Publish So other players can visit the park you built Our hosting provider, and other players of the game

We do not ask for, and the game has no way to collect, your name, email address, phone number, postal address, contacts, photos, microphone or camera input, or precise GPS location. There are no user accounts and no login.

2. Your saved game

Your park is stored in the game’s own storage on your device. It is not uploaded anywhere unless you choose to publish it. Deleting the game deletes the save, and we cannot recover it for you.

3. Publishing and visiting parks

Publishing a park is entirely optional and never happens automatically. When you publish, the park layout and the display name you chose are uploaded so that other players can visit. Anything you type as a park or player name is visible to other players, so please do not put personal information in it.

You can take a published park back down from inside the game at any time, which removes it from the list other players see. You can also ask us to remove it by email, using the address at the end of this policy.

4. Advertising

The game may show advertising, including full-screen ads between sessions and optional rewarded videos that you choose to watch in exchange for an in-game bonus. Advertising is controlled by a server-side setting and may be switched on in a future update or without one, so this section applies whether or not you currently see ads.

Ads are served by Google AdMob and/or Unity Ads. When ads are active, these partners receive your device advertising identifier, IP address and basic device and ad-interaction data, and act as independent data controllers for it. Their policies explain what they do with it:

If you are in a region that requires it (including the European Economic Area, the UK and Switzerland), the game asks for your consent before any personalised advertising is shown, and you can change that choice later from the game’s settings.

You can reset or delete your advertising identifier at any time in your device settings: on Android, Settings → Privacy → Ads; on iOS, Settings → Privacy & Security → Tracking.

5. Analytics

We use Google Firebase Analytics and Firebase Remote Config. Analytics tells us how the game is played, in aggregate; Remote Config lets us adjust game settings without shipping an update. Google’s handling of this data is described at firebase.google.com/support/privacy and policies.google.com/privacy.

6. Legal basis and how long we keep data

Where the UK GDPR or EU GDPR applies, we rely on our legitimate interest in keeping the game working and improving it for analytics and crash reporting, on your consent for personalised advertising, and on the performance of our agreement with you for publishing and visiting parks.

Analytics and crash data are retained by Google for up to 14 months and then deleted. Published park snapshots are kept until you unpublish them or ask us to remove them.

7. Your rights

Depending on where you live, you may have the right to access, correct, delete or export the data held about you, to object to processing, and to withdraw consent. Because the game holds no account and no identifying details, the practical routes are:

We do not sell personal information, and we do not share it for cross-context behavioural advertising beyond what the advertising partners named above do when advertising is active and you have consented to it.

8. Children

The game is not directed at children under 13 (or the equivalent minimum age where you live), and we do not knowingly collect personal information from them. If you believe a child has provided us with such information, contact us and we will delete it.

9. Security and international transfers

All data leaving the game travels over encrypted HTTPS connections. Our service providers are based in the United States and elsewhere, so data may be processed outside your country, under the safeguards those providers operate.

10. Changes to this policy

We may update this policy as the game changes — most likely when advertising is switched on. The date at the top always shows the current version, and material changes will be announced in the game’s release notes.

11. Contact

Questions, or a request about your data:
austonajith.e@gmail.com
Sunryl